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Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS.
The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Amiga 600 in March 1992. Finally, the Amiga 1200 and Amiga 4000 were released in late 1992. The Amiga line sold an estimated 4.85 million units.
Although early advertisements cast the computer as an all-purpose business machine, especially when outfitted with the Sidecar IBM PC compatibility add-on, the Amiga was most commercially successful as a home computer, with a wide range of games and creative software. The Video Toaster hardware and software suite helped Amiga find a prominent role in desktop video and video production. The Amiga's audio hardware made it a popular platform for music tracker software. The processor and memory capacity enabled 3D rendering packages, including LightWave 3D, Imagine, and Traces, a predecessor to Blender.
Poor marketing and the failure of later models to repeat the technological advances of the first systems resulted in Commodore quickly losing market share to the rapidly dropping prices of IBM PC compatibles, which gained 256 color graphics in 1987, as well as the fourth generation of video game consoles.
Commodore ultimately went bankrupt in April 1994 after a version of the Amiga packaged as a game console, the Amiga CD32, failed in the marketplace. Since the demise of Commodore, various groups have marketed successors to the original Amiga line, including Genesi, Eyetech, ACube Systems Srl and A-EON Technology. AmigaOS has influenced replacements, clones, and compatible systems such as MorphOS and AROS. Currently Belgian company Hyperion Entertainment maintains and develops AmigaOS 4, which is an official and direct descendant of AmigaOS 3.1 - the last system made by Commodore for the original Amiga Computers.
The Amiga 600, also known as the A600, is a home computer introduced in March 1992. It is the final Amiga model based on the Motorola 68000 and the 1990 Amiga Enhanced Chip Set. A redesign of the Amiga 500 Plus, it adds the option of an internal hard disk drive and a PCMCIA port. Lacking a numeric keypad, the A600 is only slightly larger than an IBM PC keyboard, weighing approximately 6 pounds. It shipped with AmigaOS 2.0, which was considered more user-friendly than earlier versions of the operating system.
Like the A500, the A600 was aimed at the lower end of the market. Commodore intended it to revitalize sales of the A500-related line before the introduction of the 32-bit Amiga 1200. According to Dave Haynie, the A600 "was supposed to be US$50–60 cheaper than the A500, but it came in at about that much more expensive." The A600 was originally to have been numbered the A300, positioning it as a lower-budget version of the Amiga 500 Plus.
An A600HD model was sold with an internal 2.5" ATA hard disk drive of either 20 or 40 MB.
Amiga 600's compatibility with earlier Amiga models is rather poor. Roughly one third of games and demos made for A1000 or A500 do not work on A600.